Introducing tangible NFC gamesMon, 2011-10-17 13:56
With the arrival of Nokia’s new NFC-enabled phones, we have released a suite of casual games, developed at Nokia Research Center, to demonstrate how NFC opens up a whole new category of mobile games not possible before. These “tangible” mobile games let you and your friends play with physical objects in the real world, and bring the natural and social fun of traditional family and party games into mobile gaming.
Over the weekend we released our first three games: Nokia World Flags, Nokia Shakespeare Shuffle, and Nokia Nursery Rhyme Shuffle. You can play these games with any Nokia Symbian NFC-enabled phone (i.e., the Nokia C7-00, C7 Astound, 600, 603, 700, and 701), and a few NFC tags.
These games are designed to work without having to read or write to the tags. (The phone only needs to detect the tags.) This means that aside from blank NFC tags (which you can order from some online sellers), you can also use NFC cards that you may already have in your wallet -- including “contactless” or “tap”-able transit cards, ID badges, etc. And, you can use the same tags or cards for any number of other tangible NFC games in the future.
We hope to publish these games to the Nokia Store soon, so your feedback would be very helpful. We are particularly curious to hear about how easy or hard it is to get enough tags or cards to play with in different places around the world. (Note that if you have a few tags or cards but not enough, you can try pooling tags with your friends.)
Finally, while we hope you enjoy these games, our real goal in releasing them is to show the potential of NFC. From here, there are so many possibilities, especially in educational games, family games, and social games. These first games may be simple, but think of them as just the first seeds or sprouts in a whole new field of games enabled by NFC.
Thanks for trying our games, and we're looking forward to your feedback.
Nokia Research Center (Silicon Valley)